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Final video (1).gif
Collection-In-Play

An interactive spatial experience at the Posner Center, CMU, to make special collections more accessible and engaging for a broader audience.

(Motion tracking, Projection Mapping, Computer Vision)

Duration: 4 weeks

Skills: Motion Tracking, Projection Mapping, Rhino

Creating a Collaborative Research Experience

Leveraging real-time projection and motion tracking technology to engage visitors, enabling them to learn, participate, and contribute to ongoing research.

Designing an Interactive Learning Space

A walkthrough space where visitors explore research, communicate, and collaborate, fostering a feedback loop between researchers and visitors for mutual learning.

A Space for Knowledge Sharing at CMU

I designed an open, accessible environment that fosters interdisciplinary collaboration, with private, climate-controlled research areas for special collections, ensuring a balance between functionality and engagement.

Exploring the future possibilities in a research space
Enhancing Visitor Engagement Through Interactive Technology

Visitors use IR-tracked pages to view real-time research, transfer data to interactive tables for hands-on exploration, and collect knowledge to continue their journey beyond the exhibit.

Future Considerations

Future considerations include enhancing accessibility, integrating advanced technologies, and exploring digital extensions to preserve and expand access to the collections.

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